||[Sep. 26th, 2007|03:29 pm]
Flash ActionScript 3.0 - Ask Qs and Trade Code
Learning ActionScript 3.0 and doing advanced animation is making me realize that I unfortunately need to learn trigonometry. Everything that moves dynamically has velocity, angle, time, etc and I find myself needing to comprehend Sine, Cosine, Tangent and Arc Tangent!|
Oh well, it will be fun to know, once I'm done with the taxing learning process. I would like to comprehend how an arrow is animated using direction and velocity, and how to keep the tip of the arrow pointed forward.